航運巨頭主管:伊朗戰爭成本將轉嫁給消費者
I genuinely believe making games without a big "do everything" engine can be easier, more fun, and often less overhead. I am not making a "do everything" game and I do not need 90% of the features these engines provide. I am very particular about how my games feel and look, and how I interact with my tools. I often find the default feature implementations in large engines like Unity so lacking I end up writing my own anyway. Eventually, my projects end up being mostly my own tools and systems, and the engine becomes just a vehicle for a nice UI and some rendering...
,这一点在立即前往 WhatsApp 網頁版中也有详细论述
毁单率小于 10%—用户下单后发现AI推荐的不完全是自己想要的,比如点了大杯送来中杯。这个数字在内部被认为是可接受的,因为对话式购物的界面展现还在打磨中,随着体验优化,这个比例会持续下降。
attachments), following the same pattern as the other send
them to a file), so there are still orders of magnitude to be shaved off.